The Starving Aesthete: Escaping with the tube

In the rare moments of self-reflection I eke out between bouts of screaming and flower arranging, I find myself puzzled by the fact that I continue to play video games. I generally take it for granted that, in any given week, I’m going to spend at least 10 or 12 hours chipping away at a set of tasks […]


Lana Del Rey: From Lizzy Grant to ‘Lust for Life’

On Sept. 18, singer, songwriter and producer Lana Del Rey played her most recent single, “Venice Bitch,” on Zane Lowe’s Beats 1 show on Apple Music. The 10-minute song is the second release from her work with producer Jack Antonoff, whose past credits include Taylor Swift’s “1989” (2014) and “reputation” (2017), as well as Lorde’s “Melodrama” (2017) […]


The Art of Games: In games, the end is not always the end

Just like everything else in life, all games must end at some point. And just like other aspects of life, the manner in which they end can differ drastically from game to game. Although I will be discussing the end of games in this column, there won’t be any story spoilers. I will focus on […]


The Art of Games: ‘God of War’ is a masterpiece of modern gaming

“God of War” (2018) is among this generation’s best games. The combat is enjoyable, the world is beautiful and detailed and the characters are among the best in any game I have played.  As the name “God of War” may suggest, the main character Kratos spends most of the game fighting. Thankfully, the game is up to task with […]


The Art of Games: A game never gets a second chance at a first impression

In playing the new “God of War” (2018), I am reminded of the importance of a strong introduction into a game. They say that you never get a second chance to make a first impression, and that stands true in games as well. Earlier this year, I wrote a column about tutorials, but tutorials are […]


The Art of Games: Music in games is an art by itself

One of the most overlooked aspects of a video game is its music. While most appreciate a good score in a game, I feel that the music in a game can completely change the player’s experience. The value of music is especially important for indie games. Oftentimes, the music makes up for less detailed graphics in setting […]


The Art of Games: SOMA has one of gaming’s greatest narratives

SOMA is a horror game on PC, PS4 and Xbox One. While I normally avoid horror games, SOMA’s addition of a “safe mode” makes this game one that everyone should experience. Normally, the monsters in SOMA will attempt to chase you down; in the “safe mode,” they are simply eerie residents of the broken world you […]


The Art of Games: ‘Golf Story’ deserves a place on every Nintendo Switch

While an RPG based around golf may seem strange on the surface, “Golf Story” (2017) is one of the best indie games on the Nintendo Switch. As its name may suggest, “Golf Story” is a story-based game with golf as its subject, but it has the presentation and gameplay chops to back up its charming story. […]


The Art of Games: Short games deserve more love

Both “DOOM” and “Titanfall 2” are first-person shooters that released in 2016 to critical acclaim. Both are violent romps with an over-the-top story. Both are fast-paced and fun. But I look back much more fondly upon my time playing “Titanfall 2.” Why? Because at 15 hours, “DOOM” had overstayed its welcome, whereas “Titanfall 2” was […]


‘Journey to Un’Goro’ is a card game expansion designed for the one percent

For those who’ve been keeping up with “Hearthstone” (2014) expansions and adventures, it’s become evident that developer and publisher Activision-Blizzard’s solutions to initial problems with the game have made matters worse over the years. Many of the powerful cards in the game involve random effects that are impossible to play around to the point where differences in skill […]


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