Isaac Brown

Isaac Brown is a senior, an English major and an arts editor for the Tufts Daily. He can be reached at [email protected]

Persistent balance issues in ‘Hearthstone’ unable to be solved without more developer intervention

After lavishing praise upon Blizzard Entertainment for innovative card design in last fall’s adventure “The League of Explorers,” which is the third adventure Blizzard has released for “Hearthstone: Heroes of Warcraft (2014),” this writer is disappointed that the developers seem to be taking the digital collectible card game (CCG) in a less inspired direction. More specifically, […]

Snapchat moves into wearable technology with new video camera sunglasses

Snapchat has joined the battle to sell the latest wearable technology with the announcement of its new Spectacles glasses, a pair of sunglasses with a built-in video camera. With this announcement, Snapchat also changed its corporate name to Snap Inc. as an indication of how the company aims to expand beyond the messaging app that made them well-known. The Wall […]

Uber ushers in the age of the self-driving car with Pittsburgh trial run

Since their expansion across the United States began in 2010,Uber and other ride-sharing apps have been a boon to college students, offering users a means of getting around cities such as Boston relatively safely without breaking the bank. According to, the number of Americans using ride-sharing or ride-hailing services will grow from 15 million this year […]

iOS 10 brings long-awaited improvements to Apple’s mobile devices

iPhone and iPad owners have a great deal to look forward to in iOS 10, the most recent update to Apple’s mobile operating system, which was released yesterday. iOS 10 overhauls a number of features such as the Siri digital assistant, the Messages application and lock screen notifications, while also making the software more customizable. Third-party developers will […]

To wear that Poké Ball and Chain

Pokémon Go (2016) went from zero to viral faster than anything we’ve ever seen. At its peak, the hit augmented-reality mobile exploration game had more daily active users than Twitter and more engagement than Snapchat and Facebook. Niantic, the title’s developer, was inundated on social media by users from around the world requesting access to […]

Pop Filter: Not sticking to the status quo

In my time in Enchanted, I haven’t spent much time reflecting on the past and instead looked to the future. Part of that is because I’m never completely satisfied with my own performance, and I continuously search for ways to improve. For better or for worse, I approach the whole group with the same mentality: […]

Pop Filter: A sound strategy

Perhaps a more underappreciated aspect of a cappella music is the technology that supports the singers, amplifying their sound so that it can be heard optimally in a given performance space. A cappella is often described as the music of the people in that it relies solely on the sounds made by the human body, […]

Pop Filter: Sum of all fears

I used to be terrified of singing in front of people. When I was a choir kid in middle school, one of my greatest fears was that I would forget the words to my solo or choke on a high note in front of hundreds of people. After singing solos for audiences for almost a decade, […]

‘Overwatch’: not just another Team Fortress

It’s been a long time coming, but arena shooters are finally making a comeback. Who better to lead this renaissance of a genre once dominated by some of the most iconic titles of the 1990s like “Quake” and “Unreal Tournament” than Blizzard Entertainment. They built the pinnacle of MMORPGs (Massively Multiplayer Online Role-Playing Game) in […]

Pop Filter: Eliminating the negatives

When I choose a piece to work on, I ask myself, how does it show off what my group is good at, and how does it play around our weaknesses? As members have rotated in and out over the years, I’ve had to continuously reevaluate how to do this. Part of the reason why I’ve […]